Riot Games invests in the official VALORANT scene with the VALORANT Champions Tour, a series of local leagues and global events, as well as in the promotion of the women’s scene with the also global VCT Game Changers. Offering several opportunities for Riot Games’ competitive FPS communities with initiatives for the female, LGBTQIA+, mixed competitive and casual scene, Gamers Club also invests and is dedicated to building a community of players who seek a competitive VALORANT experience increasingly professional. Now, the two companies seal a partnership to take the next step: to build a recurring and stable VALORANT circuit focused on the semi-professional, or “tier 2” scenario.
The Tier 2 scenario is formed by teams that, despite not being part of the VALORANT Champions Tour (official circuit of Riot Games), stand out competitively and are looking for a high-level environment to develop, with the aim of participating in the open qualifiers. of the VCT-BR and other championships produced by Riot Games.
Understanding the importance of this scenario, Gamers Club and Riot Games join forces in a two-year partnership through VALORANT’s Gamers Club Rising Tour initiative, encouraging teams, players and the community to tell and write new stories in the FPS.
The VALORANT Gamers Club Rising Tour will begin with the #LigaGamersClub, which will take place in parallel with the official Riot Games – VCT Brasil tournament, offering teams a platform that will allow them to increase their performance, keep their athletes constantly active, and offer prizes capable of contribute to the sustainability of its operations.
Jonathan Pereira, Head of Marketing at Gamers Club, said:
“One of the main pillars of Gamers Club is the investment in esports so that the Brazilian community has more and more national expression and in other regions. We believe that this partnership with Riot will be very important for the competitive landscape of VALORANT. To have more high-performing teams competing at home or internationally, you need to make it easier for more people who want to get started in esports and help uncover new talent and organizations. This is the story we want to build with the Rising Tour and the Gamers Club League.”
According to Carlos Antunes, Head of Esports at Riot Games in Brazil:
“VALORANT’s rapid growth as an esport in Brazil makes us very excited to take this next step. We know that today we have several teams already active in Brazil, and new talents of great potential are revealed daily – which makes it even more important to expand the official scenario to create opportunities for teams and players to have a layer of continuous and high-quality tournaments. quality. The focus of this initiative is to create this space so that they can develop and more quickly reach professional levels. The future of any sport is the nurturing of teams and new talent, and with this partnership with Gamers Club, we extend the Riot Games action to the names that will shape the future of VALORANT esports.”
A total of 110 thousand reais in prize money will be distributed during 2022, with 60 thousand reais for the Gamers Club Rising Tour of VALORANT divided into 20 thousand for each of the three editions of the Gamers Club League – Series A and 50 thousand reais in a new tournament, which will be announced soon.
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